![]() ![]() High Speed playback / recording / bounce downs.High Definition Analogue Video Playback.Full Dynamic Automation of all controls and plugins.255 channels of playback capability from one machine.Audio Tielines required miles of expensive multicore cable installed by specialists.Collaboration meant lending the physical master multitrack and AudioFile backup (or a copy).Real Time playback / recording / bounce downs.(Not Even) Standard Definition Analogue Video Playback.2 hours stereo non linear storage at 44.1KHz, 16bit, on specialist Winchester Hard Drives.56 channels of playback capability from multiple machines.Let's compare then to now for a post-production oriented studio. It is after all longer than the lifetimes of some of you in this community. I know twenty five years may seem a long time. I left out linear multitracks and hardware sequencers as it would have been a much longer list! How Much?įor obvious reasons I've also been reflecting on the cost of setting up a studio these days, verses 25 years ago, and the "bang for buck".īack when we set up dB Post Studio 2 with a 32/24/2 MTA Console, AMS AudioFile V8, Sony DASH 3324S, Sony U-Matic Hi-Band, 3-Tube Projector, Sony DAT Machine, Outboard Reverb, Dynamics and Noise Reduction, Synchroniser and ATC Monitoring, just the equipment outlay broke six figures, and on top of that we had the install, involving lots of analogue wiring and patchbays. Quite an impressive combined gear bio I'm sure you'll agree. MOTU Digital Performer (various versions).Steinberg Pro12 / Pro24 / Cubase (on Atari ST).These are the combined results (in no particular order) - Pro Tools Expert Team DAW / Soft Sequencer History So I thought it'd be a bit of fun to find out the gear histories of the Pro Tools Expert Team. Sitting back and taking stock of the new build put me in a reflective mood, and took me back to the build of dB Post Production in the early nineties. The chunk list appearance has been improved at different list font sizes.As I've mentioned enough times for you all to be sick of already, I've just moved into a new studio. In the Sequence Editor, MIDI mute automation data is now displayed as ramps, similar to audio mute automation.When using an articulation with a MIDI channel output, all channelized MIDI events are now played on that channel, instead of just notes.This allows quantizing of automation data. In the Custom settings in the Quantize window, you can now disable the Move audio effect plug-in automation with soundbites option, while keeping All selected in the filter pane.Importing MIDI files from MuseScore™ has been enhanced. ![]() When using the Merge Tracks by Channel command, and an instrument track is selected, MIDI data is merged into the instrument track. ![]() ![]()
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